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Low Poly Series: Caverns

Discussion in 'Made With Unity' started by Stoolfeather, Nov 5, 2016.

  1. Stoolfeather

    Stoolfeather

    Joined:
    Aug 19, 2016
    Posts:
    31
    Hey everyone,
    This is my second asset in this series. Currently being reviewed for the asset store.

    This is a stylized set of low poly assets used to create caverns, caves and mountain sides. Let me know what you think!







     
  2. DevMember

    DevMember

    Joined:
    Aug 6, 2016
    Posts:
    45
    WoW
    That is amazing *_*
    Really great models and Scene Setup ^_^
    Well done.
     
    Stoolfeather likes this.
  3. TheDumbestDinosaur

    TheDumbestDinosaur

    Joined:
    Oct 28, 2016
    Posts:
    16
    woaahh... my jaw is still dropped, can't really think of anything to say except this is awesome! Nice work.
     
  4. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Nice looking. Could you provide images without post fx, and maybe some flat shaded wire frame images? Those are more useful for seeing the quality of the assets. ;)
    Good work.
     
  5. Stoolfeather

    Stoolfeather

    Joined:
    Aug 19, 2016
    Posts:
    31
    Thanks so much!! Much appreciated!!

    Thanks!!! :D

    Coming up!
     
  6. Stoolfeather

    Stoolfeather

    Joined:
    Aug 19, 2016
    Posts:
    31
    Here are a few images without any Post Process effects. To get the final look I used Bloom, Ambient Occlusion, SS Reflections, Tonemapping and Color Grading, and Global Fog.








    Here is a few unlit images with Wireframe:







     
  7. Stoolfeather

    Stoolfeather

    Joined:
    Aug 19, 2016
    Posts:
    31
    Pati-Co and DevMember like this.
  8. Pati-Co

    Pati-Co

    Joined:
    Jan 9, 2014
    Posts:
    56
    Perfect!
    I guess it's enougth mobile-friendly?
     
  9. Stoolfeather

    Stoolfeather

    Joined:
    Aug 19, 2016
    Posts:
    31
  10. Stoolfeather

    Stoolfeather

    Joined:
    Aug 19, 2016
    Posts:
    31
    I wanted to share the individual assets in this set as well.

    These are the floor assets, they come in two sets. One with a grass path and one with a different rock tone. Ideal for areas in shadow and areas in light.





    There is a wide variety of walls and pillars. These match the size and shapes of the floor assets.


    Here's a close up with a 2 meter tall capsule for human scale reference.


    Lots of rocks to decorate up the floors.


    Various foliage to dress up the sunlit areas or outdoor sections.


    Please feel free to post any questions or feedback!
     
    Pati-Co and DevMember like this.
  11. JaapWeijland

    JaapWeijland

    Joined:
    Dec 21, 2016
    Posts:
    1
    Great work!! Looks awesome! Are you planning to make a matching character or characterset? Love your landscapes!
     
    Stoolfeather likes this.
  12. Stoolfeather

    Stoolfeather

    Joined:
    Aug 19, 2016
    Posts:
    31
    Thanks a lot!!
    Not right now, I will be focusing on environments for a while, but perhaps in the future.
     
  13. hristoceknov2004

    hristoceknov2004

    Joined:
    Oct 23, 2018
    Posts:
    1
    Can i have a blender models of the stuff in this model? i will not steal anything for my own unity games. Im roblox developer but im S*** in Blender so i cant make cool stuff like that ;( i was trying to make one of the rocks for about week and i fail