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[Infinity Series] Bomber Bug Pack | Part of Monster Pack #2

Discussion in 'Works In Progress - Archive' started by infinitypbr, Nov 17, 2015.

  1. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    3,149
    Now Live!
    Bomber Bug Pack: https://www.assetstore.unity3d.com/?asac=FLaJolgSaO#!/content/63127
    PBR Monster Pack #2: https://www.assetstore.unity3d.com/?asac=FLaJolgSaO#!/content/59196

    (Monster Pack #2 will have two new models: Flying Eye & Gelatinous Cube. Get it now and you'll get the updates for FREE)






    Customizable Textures
    As with all of our packages, the textures are 100% customizable, and replaceable. Any of the PBR "Base" materials from any of our packages can be used here -- metal, wood, marble, concrete, stone, skin -- anything. Replace the color highlights with metal, if you choose. Replace the pincers or horns with metal or just change their color, their reflectivity, whatever you want, you can probably do it.

    Modular Model
    The model is modular. That is, these sections are each independent: Horns, Pinchers, Leg Sections (3 of them), Wings, Body/Head [those are probably required for use!], Carapace, Body Bubble, Body Inner Lining, Body Inner Sphere.

    The Wings & Body Bubble are both transparent, and that can be adjusted. The body bubble can be emissive, as well as the Inner Sphere, like a firefly. Or they can be opaque if you prefer.

    Create an army of bugs that are unique to YOUR game and different from other games.

    Planned Animations
    We'll have all the usual suspects. However, we plan on making this a "Bomb" bug, by allowing the body to explode. Perhaps you'll explode your bug on death for an area attack, or make it a suicide bug like in Star Craft 2. Planned, the bug parts will explode over a fairly large area, and only a wrecked corpse will remain, partly inside out.

    Monster Pack #2
    In addition to our Monster Pack #1 (Get it now and save -- Plant Monster still upcoming!), the 2nd pack will include 4 new and unique monsters. In addition to the Bomber Bug, the pack will include our Slime and Flying Eye, both coming soon, and one other character.

    Get the pack when it only has two monsters in it, and get the other two FREE when they're released! Or buy one, and upgrade to the pack for the difference when you're ready.
     
    Last edited: Jun 30, 2016
  2. infinitypbr

    infinitypbr

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    This guy is just about ready! The animations are AWESOME :D
     
  3. infinitypbr

    infinitypbr

    Joined:
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    Posts:
    3,149
  4. infinitypbr

    infinitypbr

    Joined:
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    Posts:
    3,149
  5. infinitypbr

    infinitypbr

    Joined:
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    Now includes audio!

     
    pcg likes this.
  6. pcg

    pcg

    Joined:
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    Posts:
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    Very nice animations. Love the explode.
    Perfect for an old school dungeon crawler like eye of the beholder.
     
    infinitypbr likes this.
  7. infinitypbr

    infinitypbr

    Joined:
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    The Bomber Bug Pack PBR (https://www.assetstore.unity3d.com/?asac=FLaJolgSaO#!/content/63127) now has full Audio! Check out the Audio Demo on youtube below.

    The package, along with PBR Monster Pack #2 (https://www.assetstore.unity3d.com/?asac=FLaJolgSaO#!/content/59196) is live on the asset store, so you can download it now. The demo scene includes audio scripting so you can see how I manage the loops and one-shot audio clips.

    This is the 2nd character to get Audio. The first was the Plant Monster Pack PBR (https://www.assetstore.unity3d.com/?asac=FLaJolgSaO#!/content/63484), and the next one will be the Rock Monster Pack PBR (https://www.assetstore.unity3d.com/?asac=FLaJolgSaO#!/content/47574). Both of those are from PBR Monster Pack #1 (https://www.assetstore.unity3d.com/?asac=FLaJolgSaO#!/content/42321).

    Eventually all of the packages will get audio, but I'm holding off on the bigger ones like the Dragon and Human from RPG Character Pack #1 (https://www.assetstore.unity3d.com/?asac=FLaJolgSaO#!/content/63570) until the audio guy gets used to my workflow.

    Let me know what you think!!

     
    Last edited: Jun 30, 2016