Well... If it weren't for the tutorials that Zak, Jason, and Nelson over at 3D Buzz over Blender 2.5/2.6, then I don't think I would have even attempted to model anything whatsoever in that. However, thanks to those drops of videos, I was able to get basic models done without any hesitation, but up until the most recent drops on UV mapping and texturing, I was almost ready to pick up UV Layout or UV Mapper Pro. Glad they released drops 7 and 8 just in time. However, my primary modeling tools have been Hexagon 220.127.116.11 and Carrara 8.1.1 Pro for the past few months, and while I am trying to make more sense of Blender's quirky interface, I still keep turning to DAZ for an easy way out.