That sounds great, thanks Azert2k. I look forward to what you come up with, and am really curious about the results
By the way, my questions weren`t meant to nag you about missing features. I am not really unsatisfied, i am simply just learning and am curious. I`m just one of those satisfied customers that always wants even more
When you cannot provide the missing functionality, then i`m fine with that. But maybe there is nevertheless a solution. Thus my question if there are other ways around.
Hm, but what about the benefit? Less drawcalls means better performance, doesn`t it?Keep in mind that if I make more scripts to resemble at the UnityTerrain, less you will have of performance.
Your terrain system doesn`t only get used with mobiles. I for example am using it for Windows standalone as the target platform. So what about a modular approach for such stuff where you can turn on or off what you need?