Search Unity

Games X-Com Style Movement for an RPG project

Discussion in 'Works In Progress - Archive' started by Gee85, Jun 8, 2017.

  1. Gee85

    Gee85

    Joined:
    Feb 28, 2015
    Posts:
    9
    Hi guys!

    I am an amateur developer and only been using Unity about a year (the same length of time I've been programming - self taught). I really like the X-Com game series and recently started working on a small project to see if it can go anywhere. Really appreciate you taking the time out to watch my implementation so far and post any feedback / comments / critique!

    Thanks in advance,
    Gee

     
  2. Gee85

    Gee85

    Joined:
    Feb 28, 2015
    Posts:
    9
    Part 2 - Implementing Player controls. There is still a lot of work to go! Sadly I don't get loads of time due to work but hopefully in near future I can polish it up more and add more content within a decent timeframe!

     
    Billy4184 likes this.
  3. Gee85

    Gee85

    Joined:
    Feb 28, 2015
    Posts:
    9
    Part 3 - Implemented Basic Line of Sight. This was a difficult yet rewarding challenge for me. Getting different 3rd party projects to work together with custom coding and actually getting the desired result! Onwards and upwards!