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Will the PhysicsManager in the IDE be improved upon?

Discussion in 'Unity 5 Pre-order Beta' started by dreasgrech, Mar 3, 2015.

  1. dreasgrech

    dreasgrech

    Joined:
    Feb 9, 2013
    Posts:
    205
    I currently think that Unity's PhysicsManager is not very good to work with when you've got more than a couple of layers.

    This is how it currently looks like:



    Widening the section doesn't even remove the horizonal/vertical cutoffs to the text.

    Will we ever see an update to this screen in Unity 5?
     
    CubeXYZ and KhaledM like this.