Hello guys, Shaders is a hot topic here in the forums. We all know that Unity build-in shaders are more for general use case than game specific which make them sometimes heavy and slow. I've lately got a bit of time to write some shaders so I would like to know what you guys want to have? Shaders will be written in Cg / HLSL, so you'll be able to use them in any platform. Keep in mind that I'm not a graphic guru (not yet ), I got a CgFX knowledge but low level graphics programming inside Unity still relative new to me, so don't ask for a CE3 GI system (or similar craziness)! The goal is to dive deep and get dirty with low level graphic programming while providing the community more specialized/optimized shaders. So bring them on! [EDIT] For those who can contribute with petitions feel free to provide shaders/solutions.