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Weird location for motion vectors options on mesh renderer?

Discussion in '2017.1 Beta' started by hippocoder, Jul 4, 2017.

  1. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    upload_2017-7-4_12-36-40.png

    For the life of me I can't really work out why motion vectors would be stuffed inside Lighting rollout :/
    What next? audio in lightmap baking? :D

    A little bell that sounds when it's done ?
     
  2. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    upload_2017-7-4_14-57-53.png

    With skinned mesh renderer, we have motion vectors in two places now. The Skinned Motion Vector tickbox and in the lighting panel.

    This is confusing and not good for users.
     
    elbows and Cleverlie like this.