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WebGL Unity 5.6: PlayerPrefs lost on every build -> deploy cycle?

Discussion in 'Web' started by GlickWick, May 22, 2017.

  1. GlickWick

    GlickWick

    Joined:
    Jan 16, 2014
    Posts:
    17
    Has anyone else been experiencing this?

    When I build deploy for WebGL (deploying to itch.io currently), my users lose their saved data. On other platforms (OSX, Windows, Unity Editor), PlayerPrefs survive a deploy cycle.
     
    musickgm likes this.