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Visual Logic Editor (Antares VIZIO) : (video screens)

Discussion in 'Assets and Asset Store' started by Neodrop, Sep 1, 2010.

  1. blackant

    blackant

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    367
    call me too if you need beta tester, i'm very interested with your extension.
     
  2. Neodrop

    Neodrop

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  3. Neodrop

    Neodrop

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    New Tutorial for our beta-testers. The Map .

    This is a simple map.
    Press mouse wheel to drag the window or drug it by up field.
    Scroll mouse wheel to Zoom in/out
    Drag the map by pressing Left mouse button.
    Enjoy.

    $PlayerLogo.png
     
    Last edited: Feb 21, 2011
  4. PAX

    PAX

    Joined:
    Oct 12, 2010
    Posts:
    54
    For Virtools users we start organize VT category for simple transition :).

    [​IMG]
     
    Last edited: Feb 24, 2011
  5. LSharp

    LSharp

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    Jan 16, 2011
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    iTween Smart block

    [​IMG]
     
  6. EmadGh

    EmadGh

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    LSharp, Good work on iTween Smart Block. Thanks
     
  7. PAX

    PAX

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    @LSharp Cool stuff!
     
  8. Neodrop

    Neodrop

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    Remark : this is not one block, but all iTween inside Universe (VIZIO)
    Thank you.
     
  9. HJP

    HJP

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    very well. Is there a ETA (estimated time of arrival) for a public beta :)
     
    Last edited: Feb 24, 2011
  10. jjnstn

    jjnstn

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    Can't wait to get my hands on this!
     
  11. PAX

    PAX

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    It is very very close ;)
     
  12. Neodrop

    Neodrop

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    One more iTween picture from LSharp [​IMG]work.

    $5475373712_945dd93b5d_b.jpg
     
  13. kshaja

    kshaja

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    Sep 22, 2010
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    As a long time Virtools user, I find this tool very convenient for my work, and thanks for making it easy and friendly to use.
     
  14. EmadGh

    EmadGh

    Joined:
    Jun 10, 2009
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    Hi,
    New Smart blocks collection ( In Progress )
    ------------------
    List of SBs
    • Unify/Camera/Movement -> Frame
    • Unify/Camera/Movement -> Orbit
    • Unify/Camera/Movement -> Look ( Custom Input )
    • Unify/Camera/Movement -> Mouse Look
    • Unify/Camera/Movement -> 3DS Max
    • Unify/Camera/Effect -> Gradient Background
    • Unify/Animator/Material -> Animating Tiled Texture
    • Unify/Animator/Swap
    • Unify/Converter/MD5
    • Unify/Converter/Hex
    • Unify/Geometry/Line -> Draw Line Between Objects
    • Unify/Transform/Transform Do -> Billboard
    • Unify/Array/Get -> Random Element
    • Unify/Array/Loops -> For i to n
    • Unify/AI/Follow -> Follow Him
    • Unify/AI/Follow -> Path Follow
    • Unify/Character/Player -> Simple Movement
    • Unify/Math/Multiply -> Quaternion * Vector3

    [​IMG]
    [​IMG]
     
  15. LSharp

    LSharp

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    Jan 16, 2011
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    6
    good work emadgh.
     
  16. HJP

    HJP

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    Unbelievably… this universe grows and grows and grows .... :)
     
  17. SpookyCat

    SpookyCat

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    Can I ask what you are using to do the drawing of the nodes and connections etc, is that a lib available from somewhere or is it all custom coded stuff?
     
  18. Neodrop

    Neodrop

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    Look at editor class Handle
    We use it and something own.
     
  19. PAX

    PAX

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    Oct 12, 2010
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    All Do and Create logic blocks in UnityEngine category now have more readable description.
    It changes from:

    [​IMG]

    to

    [​IMG]
     
    Last edited: Mar 1, 2011
  20. box01

    box01

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    Great work , Pax
     
  21. Neodrop

    Neodrop

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    New feature available : shortcuts (old Virtools users welcome).
    This is a way to create a variable connections without a visible wires (screenshot produced in zoom out mode)

    $1299286902-clip-108kb[1].jpg
     
    Last edited: Mar 5, 2011
  22. rosor

    rosor

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    Nov 15, 2009
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    2,686
    YEAH !!!! I was wondering if this feature was inside Vizio ... it's the case now !!! Do you have a short cut to create it ??? It was right click when poinetr on a variable select copy then wether Ctrl + Shift + V or right clic and in the context menu paste as shortcut. If i remember well ... Is there a context menu when right clicking in vizio or some short cut keys ??? ( sorry didn't have time to go on Vizio forum for the moment. Nice job !!!!
     
  23. fmarkus

    fmarkus

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    Thanks Neodrop! This is awesome!
     
  24. Neodrop

    Neodrop

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  25. teamwhitesnow

    teamwhitesnow

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    Hey Neodrop is vizio aimed at people who can code or have a strong coding experience.. i guess im trying to ask how much knowledge would i need to learn/have in order to start making stuff with your program. "Playmaker" is another visual scripting program that looks like yours but is focused on simplicity and a easy learning curve. their motto is "realize your creative vision without knowing how to program!" i personally tried the beta and you can make alot of stuff within a day or so of learning. But honestly your program looks stronger/more features ..im just a little uncertain about the learning curve(maybe it's just because i haven't tried yours yet, im going to wait for the open beta to make a decision on which one to buy)
     
  26. Neodrop

    Neodrop

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    Well, as I see, our entering level is a bit higher than in Playmaker, but our possibilities are limited only by your experience and imagination.
    In two words : Universe (VIZIO) can be used for full production cycle from concept to finished game of any complexity level in any supported by Unity platforms. It's deep, flaxible, fast and have no limits.
    I'll ask our beta-testers to answer you more detailed, cose my opinion can't be crystal clear in this question ;)

    And, btw, our closed test is not so hard closed. Fill free to join as if you wish to make your comparison now. Just find me in Skype.
     
  27. teamwhitesnow

    teamwhitesnow

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    Thanks neodrop . I'll contact you in skype in a day or so..but i already know that you have me sold :) .. true playmaker is simpler but im really focused on investing in gameplay ..so i'll just read all of your tutorials and documentation (im not completely bad at code.. im a college student just starting to learn c# and java so this is a little overwhelming but i know vizio will pay off in the long run)
     
  28. Neodrop

    Neodrop

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    Last edited: Mar 9, 2011
  29. deis

    deis

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    Really looking forward to this. It looks to give a lot more control that I am looking for over Playmaker.
     
  30. Neodrop

    Neodrop

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    The Universe is limited only by your imagination. ;)
     
  31. zine92

    zine92

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    Is this going to be a paid one or is it going to be free when it released as final? I am really interested in the plugins. Keep up the good work.
     
  32. Neodrop

    Neodrop

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    At first, soon we will start Open Beta Test. And this beta will be for free.
     
    Last edited: Mar 10, 2011
  33. CrazeDevelopment

    CrazeDevelopment

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    I am quite excited about this project, hurry up and get that beta out xD

    Amazing work! :)
     
  34. fountain_eyes

    fountain_eyes

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    (in soft agreement). . . -english translation edit-> or rather, I just agree : )
     
    Last edited: Mar 15, 2011
  35. Techdread

    Techdread

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    Sep 10, 2010
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    Hey Neodrop,

    What is the progress on this project?
    Have you made any A.I smartblocks could you intergrate UnitySteer plz.

    Can't wait to try out this tool.
     
  36. Neodrop

    Neodrop

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    Last edited: Mar 16, 2011
  37. Neodrop

    Neodrop

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    It's easy to add any new functionality in our Universe. I think, it can do anybody. What about us (Universe team), right now we haven't a free time to do it quickly, but we will do it, when will find a bit free time for such work.
     
  38. mrbdrm

    mrbdrm

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    sorry to say this but i guess your a bit late after playmaker is out . sad i was really going to buy vizio :(
     
  39. Frank Oz

    Frank Oz

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    Playmaker and this are very different beasts, beyond both using node based GUI.

    Playmaker is a finite state machine, not a complete scripting system, but is very well suited to those who don't really understand scripting (like me!). While this is basically full on scripting but in node based form. So to anyone with little knowledge of scripting, this would still be difficult to understand.


    If you know your coding, buying both is still very desirable as neither really competes with the other, as both offer something different and to different types of user and using both, depending on the situation is quite doable.

    For example, if you wanted to use states, you'd have to script the system to do it in this, while Playmaker is all done for you. But if you wanted to write a complex extension like your own shader editor, you could use this, but not Playmaker.
     
    Last edited: Mar 16, 2011
  40. fmarkus

    fmarkus

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    Playmaker is very limiting. I don't always want to have to do a finite state machine with everything I try and do. Vizio is much more powerful and flexible.
     
  41. Neodrop

    Neodrop

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  42. Frank Oz

    Frank Oz

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    Playmaker is not very limiting, it does exactly what it's made to do. Nobody said you have, or should, use it for everything either.
     
  43. dogzerx2

    dogzerx2

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    Playmaker looks somewhat interesting but doesn't seem to facilitate things for me compared to doing actual scripting. I'm still eagerly waiting for vizio to be ready for testing to the general public and see how it works.
     
  44. fmarkus

    fmarkus

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    "it does exactly what it's made to do"... Sounds like the definition of limiting to me. You can expand Vizio as much as you want and make it do what it is not made to do...
     
  45. MitchStan

    MitchStan

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    Hmm - that sounds like focus to me.
     
  46. rmele09

    rmele09

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    how do you get this?
     
  47. Frank Oz

    Frank Oz

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    Playmaker was made with one specific goal in mind, to be a simple to use finite state machine aimed at people with little to no knowledge of scripting. I don't know why you're being so hostile towards it when it targets a completely different audience to the thing in this thread. Unless you're like, I dunno, jealous or something, but surely not?
     
  48. dogzerx2

    dogzerx2

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    I want to spell out the reason I'm interested in node based programming.

    I'd like to differ "scripting" from "node programming" as the first being 1D, and the later 2D.

    I've noticed when dealing with scripting I tend to resort to my shape recognition skill to find the 'area' i'm trying to fixing/modify. Why don't I just read the code? That's because I'm more of a visual person, and I while reading would take me certain time to go through the code, shapes can be spotted in a SNAP, and I believe this is the same for many other people!

    Also, when thinking/reasoning, I don't think I do it in a single dimension, as humans see in 3D, which in is just a 'sensation' of depth our brain generates for us with a set of two 2d images from each one of our eyes. Hence if you cover one of your eyes the sense of depth is lost! All in all a 2D layout for our 'logic' certainly seems to be more in sync with how our brains might work.

    When scripting we're bound to scroll up down (1 axis) to find what we're looking for, and to find it we simply read what's on our code, and we use the aid of commenting to help us guide ourselves in that sea of code lines. While this is fine and 'smart people' get along perfectly fine with the whole coding scenario, I'm not one of those super smart fellows, so I self-proclaim myself a "gamedev artist" (aka not that smart coder), and I'm more inclined to solutions like vizio is offering right now!

    When it comes to playmaker, 1st impression is it does a great job providing a node-based alternative to scripting, but I wasn't 100% in sync with its logic! I got used to certain ways of doing things in unity, and playmaker seems to want to change that quite a bit, so I feel that playmaker wants to take me to a whole different route. I'm eager to see what vizio is all about, hopefully it'll be more integrated with unity!
     
  49. PAX

    PAX

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    @dogzerx
    You can try Universe (Vizio) now. Just ping Neodrop in skype ;)
     
  50. MaxGaniyev

    MaxGaniyev

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    Mar 18, 2010
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    Neodrop, как я получит Бета версия? это можно?