1. Help us improve the editor usability and artist workflows. Join our discussion to provide your feedback.
    Dismiss Notice
  2. We're looking for feedback on Unity Starter Kits! Let us know what you’d like.
    Dismiss Notice
  3. We’re giving 2017.1 beta testers a chance to win t-shirts and a Nintendo Switch. Read more on the blog.
    Dismiss Notice
  4. We want to know how you learned Unity! Help us by taking this quick survey and have a chance at a $25 gift card
    Dismiss Notice
  5. Are you an artist or level designer going to Unite Europe? Join our roundtables there to discuss artist features.
    Dismiss Notice
  6. Unity 5.6 is now released.
    Dismiss Notice
  7. Check out all the fixes for 5.6 on the patch releases page.
    Dismiss Notice

Viewer circles shrinking when looking down in VR viewer

Discussion in 'Virtual Reality' started by emidude, Jun 19, 2017.

  1. emidude

    emidude

    Joined:
    May 25, 2017
    Posts:
    1
    Hello, I am creating a 360 video app in unity for cardboard.

    I have the video playing on a sphere but when you look down the circle displaying the footage shrinks, so you only have a small field of vision in each eye.

    I have tried downloading the Google Cardboard SDK for unity to see if the prefabs gvrmain camera resolves this problem, however, this camera does not appear in the prefabs.

    I am very stuck. I would greatly appreciate any advice you could offer me.