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unity5.6.0f3 hull shader fail in metal render

Discussion in 'Shaders' started by dreamerflyer, Apr 3, 2017.

  1. dreamerflyer

    dreamerflyer

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    Jun 11, 2011
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    hi,this is bug ,and built to ipamini2 ,psize not work also.
     

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  2. dreamerflyer

    dreamerflyer

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    any help?
     
  3. dreamerflyer

    dreamerflyer

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  4. dreamerflyer

    dreamerflyer

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    still no one?
     
  5. dreamerflyer

    dreamerflyer

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    tesse1.jpg tesl2.jpg

    4.6 not support hull shader and domain?when will support??
     
  6. dreamerflyer

    dreamerflyer

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  7. jbooth

    jbooth

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    Metal is only partially implemented in 5.6, even though it is now the default API (fails on anything above shader model 3.5). I suggest removing it and using OpenGL instead.