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unity3d have sample Multiplayer Network such as abnet (vrml)

Discussion in 'Multiplayer' started by yangcheng, May 26, 2009.

  1. yangcheng

    yangcheng

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    Apr 29, 2009
    Posts:
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    I feel Multiplayer Network is difficult by unity3d,but the advertising said the Multiplayer Network is very easy!I want to know unity3d have sample Multiplayer Network such as abnet (vrml)?
    It's easy to change avator and scene .like blaxxun,and support voice.
     
  2. HiggyB

    HiggyB

    Unity Product Evangelist

    Joined:
    Dec 8, 2006
    Posts:
    6,183
    Unity offers multiplayer support in two ways:

    (1) Using our built-in features, start here.

    (2) Using HTTP/sockets to communicate with some other 3rd party back-end of your choosing (SmartFox, NetDog, other...)


    Multiplayer is _NEVER_ easy, it's a fundamentally complicated thing so you'll need to dig in. With that in mind, our built-in features attempt to ease that pain as much as possible, but again, in the end it's going to take work.


    I'm not familiar with abnet so I can't comment on that or how Unity compares, sorry. :)
     
  3. yangcheng

    yangcheng

    Joined:
    Apr 29, 2009
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    ///////////////////////////////////////////////////

    I want to know how to load “Lerpz” in SFSIslandDemo.
    who can tell me ?thank you very much! today I saw the SFSIslandDem in "Hierarchy whindow" for 3 hours,only saw "localplayer".but I don't find the “Lerpz”,
     
  4. yangcheng

    yangcheng

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    Apr 29, 2009
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    HiggyB help me. :( :( :( :(
     
  5. HiggyB

    HiggyB

    Unity Product Evangelist

    Joined:
    Dec 8, 2006
    Posts:
    6,183
    Take a look at this example project so you can become familiar with our built-in multiplayer features:

    Networking Example

    Once you're comfortable with how that project operates you can begin to look at incorporating that sort of functionality in other projects.

    Have fun!
     
  6. yangcheng

    yangcheng

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    Apr 29, 2009
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    thank you HiggyB :D :D :D :D :D :wink: