Hi everyone ! I made a game few years ago in Flash with Unity. Now I would like to export this game in HTML5. But Unity's HTML5 uses WebGL. I would like to use HTML5 + Canvas. Do you know any way to do that ? Directly from unity or with an external tool. Thanks a lot !
WebGL 2.0 specifically has very poor support in lots of modern browsers/versions. On the other hand WebGL 1.0 is not a really good fallback as far as it does not support linear graphics (and games look S***ty). So question is does Unity plan to put HTML5/JS export for projects as far as it has huge support by browsers. Look at slither.io - html5 + JS and everyone is able to play it. Vast support across almost any client device that may open a game is not to be underestimated, it may often decide the fate of a game.
WebGL 2.0 is fully supported by Chrome, Firefox and Edge. Safari is planning on supporting it in the future. You can make good looking games in gamma color space too and WebGL 1.0 too. Linear support is relatively new to WebGL 2.0. We're not planning to add non-WebGL options right now.
I believe Edge only supports WebGL 1.0 (and not even that, .95 the "release candidate" of WebGL 1.0). https://caniuse.com/#feat=webgl2