I've been following the marry fragmass 3.0 tutorials and I cant seem to make my client move, it was working at first then it suddenly stopped, im using the built in network manager, and any help would be much appreciated, I can connect and everything works on the host side, just client side wont work, even though I copied the host player, and moved it to make a copy, so I just don't know why it won't work *kinda new to this whole thing*
Update when I try to host from the build and not the ingame engine it gives me an error, it seems my player isn't spawning Spawn scene object not found for 1 UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate()