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Unity AI Game Programming - Second Edition (eBook) available for free today 16 February 2017

Discussion in 'Community Learning & Teaching' started by packtpub, Feb 16, 2017.

  1. packtpub

    packtpub

    Joined:
    Oct 27, 2016
    Posts:
    44
    Hi folks,

    I'd like to let you'll know that the eBook version of "Unity AI Game Programming - Second Edition" by Ray Barrera, Aung Sithu Kyaw, Clifford Peters and Thet Naing Swe is available for free today.
    The eBook can be claimed here: https://www.packtpub.com/packt/offers/free-learning



    What You Will Learn:
    • Understand the basic terminology and concepts in game AI
    • Implement a basic finite state machine using state machine behaviors in Unity 5
    • Create sensory systems for your AI with the most commonly used techniques
    • Implement an industry-standard path-finding system and a navigation mesh with the Unity 5 NavMesh feature
    • Build believable and highly-efficient artificial flocks and crowds
    • Create a basic behavior tree to drive a character’s actions
    • Make your characters more engaging by implementing fuzzy logic concepts in your AI’s decision-making
    • Tie all the concepts together with examples and guides
    Don't miss this book!

    Thanks
    Sherwin
     
    Socrates and SimonDarksideJ like this.
  2. JoakimCarlsson

    JoakimCarlsson

    Joined:
    Aug 27, 2014
    Posts:
    65
    This will come handy, cheers!
     
  3. luizfreinoso

    luizfreinoso

    Joined:
    Feb 22, 2017
    Posts:
    1
    Please, give-me a copy by email..... :(:(