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unity ads ios issue(please help..)

Discussion in 'Unity Ads & User Acquisition' started by Todddd, Apr 4, 2017.

  1. Todddd

    Todddd

    Joined:
    Apr 4, 2017
    Posts:
    8
    I am using a translator.
    Even if the grammar is strange, please read and help me.

    My problem is that unity ads do not work. But that does not mean it does not just work. It's complicated.

    When I build and run the device in xcode, ads works fine.
    But when I test with appstore in Testflight, the ad does not work at all.

    It works in xcode, Why does ads not work after uploading to appstore and testing?
    Please help me..
     
  2. rasmus-unity

    rasmus-unity

    Moderator

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    1,312
    Todddd likes this.
  3. Todddd

    Todddd

    Joined:
    Apr 4, 2017
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    oh... my unity version 5.5.1..
    I will upgrade.
     
  4. Todddd

    Todddd

    Joined:
    Apr 4, 2017
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    I upgraded and I get this error.
    TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations


    help me..T^T
     
  5. mikaisomaa

    mikaisomaa

    Unity Technologies

    Joined:
    Sep 14, 2015
    Posts:
    365
    When are you getting this error? Which version of the editor are you currently using?
     
  6. Todddd

    Todddd

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    Thanks I solved the problem:)
     
  7. Todddd

    Todddd

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    There was an error in version 5.6.0.
    So I downgraded to version 5.5.3 and solved it.
     
  8. AlexFreeman

    AlexFreeman

    Joined:
    Sep 29, 2016
    Posts:
    12
    I've got the same error, after assembly for iOS. In version 5.6.0
     
  9. mikeownz

    mikeownz

    Joined:
    Mar 3, 2017
    Posts:
    21
    Same not working for me in version 5.6
     
  10. plujak

    plujak

    Joined:
    Dec 13, 2014
    Posts:
    6
    I have the same issue with 5.6.1f1 for iOs build..
     
  11. sarebots2

    sarebots2

    Joined:
    Jul 4, 2016
    Posts:
    34
    I was getting the same error in 5.6.1f1, was able to fix it by going to Player Settings > Other Settings > Configurations > Scripting Backend change to Mono2x.
    There was some other error coming up related to IL2CPP could not be opened or something, so I just switched to Mono2x, that worked.