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[Unity 5] Tutorial: How to create snake 3D in Unity

Discussion in 'Community Learning & Teaching' started by gamadgames, Sep 1, 2016.

  1. gamadgames

    gamadgames

    Joined:
    May 31, 2014
    Posts:
    141


    Hello guys and welcome to another unity 5 tutorial!
    In this tutorial we are going to create Sanke 3D

    This is just an introduction, but I hope you guys know what to expect.

    (if you think I should add more to this game, just put it in the comment section ;) )

    I hope you guys like it!

    Also if you got any questions, just ask in the comments!
     
  2. gamadgames

    gamadgames

    Joined:
    May 31, 2014
    Posts:
    141


    Today we are going to talk about how to create a Third Person Camera!

    I hope you guys like it!
     
  3. gamadgames

    gamadgames

    Joined:
    May 31, 2014
    Posts:
    141


    In this tutorial we are going to create the snake movement.

    I hope you guys like it!
     
    ishdagz likes this.
  4. ishdagz

    ishdagz

    Joined:
    Jun 29, 2013
    Posts:
    2
    Very nice & fluid movement. Question: Is there any way to get rid of the 'drift' that happens to segments when turning? As in, can all segments be forced to go through the exact same path without any change in path from the original head piece?

    I notice that especially when made longer, the snake seems to 'straighten out' over time so that not all segments are really following the exact same path that the head took.
     
  5. gamadgames

    gamadgames

    Joined:
    May 31, 2014
    Posts:
    141
    Thanks!
    I have been thinking about it for the past few hours and currently I cannot think of something.
    I'm sorry ;(
     
  6. gamadgames

    gamadgames

    Joined:
    May 31, 2014
    Posts:
    141


    Part 4 is out!
     
  7. gamadgames

    gamadgames

    Joined:
    May 31, 2014
    Posts:
    141


    How to create snake in unity!!!
     
  8. gamadgames

    gamadgames

    Joined:
    May 31, 2014
    Posts:
    141


    Hello guys and welcome to another tutorial!
    Today we are going to create that you can spawn objects at a random position in a given area.