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Unity 5.4 - How to set version number for performance reporting on Windows?

Discussion in 'Unity Cloud Diagnostics' started by ivjohn, Mar 2, 2017.

  1. ivjohn

    ivjohn

    Joined:
    Sep 27, 2016
    Posts:
    1
    We are using Unity 5.4.0f3 and just tried the performance reporting feature. Works very well, but I have a question on how we can set the version number that performance reporting? We are making Windows and Mac OS X builds. It would be useful to be able to set the version manually in the editor, and also as part of a build script.
     
  2. TitanUnity

    TitanUnity

    Joined:
    May 15, 2014
    Posts:
    180
    We have the same question actually... since we can no longer call CrashReporting.Init() in Unity 5.5, how does Game Performance Reporting tracking the version where errors originate from OSX and PC standalone builds?