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[Unity 5.0] Material bug - Green glow

Discussion in 'General Graphics' started by Mar6, May 4, 2015.

  1. Mar6

    Mar6

    Joined:
    May 4, 2015
    Posts:
    12
    Hello,
    I've been working with U5.0 for a while and encountered a strange bug.
    After something like a 5th startup of the program all the new Standard materials got a greenish error. Looks like a fresnel effect, btu as you can see in the attached image all the settings of the material are normal. I'm also using the Default-Skybox and there is no green used anywhere in the scene or lighting settings (nor as a camera background).
    Any suggestions what could have happened?
    The problem is now everytime I start this project in unity all the new Unity 5.0 standard (and specular) materials have this unwanted feature (legacy materials are working fine).
    When I start a new project materials work fine, but they totaly corrupted my actual project.

    MaterialError.jpg
    MaterialError2.jpg
     
  2. krides

    krides

    Joined:
    Apr 7, 2011
    Posts:
    38
    I have the exact same issue ever since we upgraded to 5.3.5f1, but it seems to be related to the level which is open at a given moment. The same material may appear corrupted in one scene, but okay in another.
     
  3. icebear007

    icebear007

    Joined:
    Jun 8, 2016
    Posts:
    67
  4. Kiberia

    Kiberia

    Joined:
    Jan 12, 2016
    Posts:
    2
    I've encountered same problem, but my materials seems to be all white. This is kinda infuriating.
     
  5. icebear007

    icebear007

    Joined:
    Jun 8, 2016
    Posts:
    67
  6. J8117

    J8117

    Joined:
    Jul 1, 2017
    Posts:
    1
    I have solved it from experimenting. All I did was change the compression to none and it stopped being green
     
  7. Aadharsahni

    Aadharsahni

    Joined:
    Jan 29, 2018
    Posts:
    4
    WoW I fianlly Found a perfect way to fix it. Its scene cache issue. Just follow the instruction below.

    Top Menu > Edit > Preferences > GI Cache > Clear Cache. That should fix the problem
     
  8. fateshow

    fateshow

    Joined:
    Aug 9, 2020
    Posts:
    1
    On my materials, I turned off 'Reflections' and that happened to stop the green pixallation. I got this error after removing the HDRP from my project.

    upload_2022-4-23_18-40-8.png

    It went from this:

    upload_2022-4-23_18-40-39.png

    To this:

    upload_2022-4-23_18-41-16.png