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UNET or Photon Bolt in Unity 5.5/5.6?

Discussion in 'Multiplayer Networking' started by Ben-BearFish, Mar 17, 2017.

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UNET or Photon in Unity 5.5/5.6?

  1. UNET

    1 vote(s)
    25.0%
  2. Photon Bolt

    3 vote(s)
    75.0%
  1. Ben-BearFish

    Ben-BearFish

    Joined:
    Sep 6, 2011
    Posts:
    1,028
    I was about to begin delving into Networking for a Unity project I'm working on and was wondering at this point in time, Unity v5.5/5.6, what would everybody recommend as a more mature networking tool, UNET or Photon Bolt?

    The project I'm working on will have mobile devices communicate with a standalone app, so they will need to use networking to communicate and update based on input from both devices.
     
    Last edited: Mar 17, 2017
  2. Ben-BearFish

    Ben-BearFish

    Joined:
    Sep 6, 2011
    Posts:
    1,028