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Unet Local Lan - auto create and join

Discussion in 'UNet' started by Blarp, Feb 23, 2017.

  1. Blarp

    Blarp

    Joined:
    May 13, 2014
    Posts:
    269
    If i want to auto create a LAN network when a scene loads, what would be the best way to go about that? Any keywords/link for that?

    If a LAN doesnt exist on localhost:80, a LAN will auto create by one of the clients when the scene loads. Also if the host drops, a client auto creates a LAN and the clients are reconnected via network migration manager.

    Basically looking for resources or examples to research this for implementation
     
  2. srylain

    srylain

    Joined:
    Sep 5, 2013
    Posts:
    159
    Look up the NetworkDiscovery examples provided by the Unity team.