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UI with only skybox bkg in Pixel XL has right eye distortion

Discussion in 'Daydream' started by reedny, Jul 13, 2017.

  1. reedny

    reedny

    Joined:
    Mar 4, 2017
    Posts:
    57
    A scene with UI and only skybox bg and 2 cameras (Main for game objects and 2nd for UI to keep it on top) on a Pixel XL has right eye distortion. Works fine on a Moto Z Force Droid and the Unity Editor. Also works for Pixel, Moto, and Unity Editor if the skybox is off and the background is a room built from cubes.

    Moto Z Force Droid, Android 7.0
    Google Pixel XL, Android 7.1.2

    Unity 2017.1.0f3
    GVR Unity SDK 1.60

    Images attached taken from phone screens to show both eyes. The pixel_with_skybox_bkg.jpg shows the right eye with distorted UI element rendering.

    I tried both Mono and IL2CPP builds with the same error.

    Also tried Android 7.1 (API 25) for Pixel XL with same error.

    Also works OK on all phones if there is only 1 camera, but then game objects can occlude the UI.

    I can provide a project to recreate this.

    Thanks,

    Reed.
     

    Attached Files:

    Last edited: Jul 13, 2017