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UCB Team - Fixes and Issues - April 2017

Discussion in 'Unity Build Automation' started by SophiaC, Mar 31, 2017.

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  1. SophiaC

    SophiaC

    Joined:
    Sep 6, 2016
    Posts:
    238
    dSorry for not posting in March!

    Here is a list of the issues we’re currently aware of with Unity Cloud Build. If you don’t see your issue here, feel free to make a new thread after reading these helpful posting rules: https://forum.unity3d.com/threads/read-this-before-posting.444938/

    As updates are available regarding these issues, we will update this thread as well as those relevant to the issue at hand.


    Fixes/features:
    • Gradle support
    • Android build with Facebook SDK were failing, now they are not
    • Added an option to build a combination of targets from the dashboard (so no more “Clean Build All" and then a rush to delete the ones you don’t want!)
    • Addressed some case sensitivity issues introduced in Unity 5.4.4p3/p4 and 5.4.5f1
    • Share links in Slack/email notifications
    Known issues:
     
    Last edited: Apr 24, 2017
  2. SophiaC

    SophiaC

    Joined:
    Sep 6, 2016
    Posts:
    238
    Sorry that this was formatted so weirdly. I've fixed that and added some new stuff.
     
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