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UCB Build with different bundle ids

Discussion in 'Unity Build Automation' started by jGate99, Jun 15, 2017.

  1. jGate99

    jGate99

    Joined:
    Oct 22, 2013
    Posts:
    1,944
    Hi there,

    As you know that UCB lets create multiple android apks with different bundle ids, which means i can use 1 source project and create x number of applications.

    So my question is if i create 10 different android builds with different bundle ids from same project, and upload those 10 apks to googeplay with in-apps and analytics enabled.

    Will both analytics and In-apps work? How will Unity dashboard will differentiate between those 10 different bundle ids apks?

    Thanks