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UA2008: IndieRiffs - Final Version

Discussion in 'Made With Unity' started by camilogomez, Oct 1, 2008.

  1. camilogomez

    camilogomez

    Joined:
    Jul 21, 2008
    Posts:
    26
    UA 2008 Entry: Indie Riffs

    Team name: C2 Estudio

    Team: Luis Carlos Correa, Camilo Gomez, Manfred Hamann, Sebastian Muñoz

    Name: Indie Riffs
    - Technology used: Particles.
    - Number of players: Single machine
    - Target distributable: Standalone
    - Website: www.c2estudio.com

    Description: Guitar Hero style gameplay with user-made tracks and the keyboard as your guitar. The idea behind it is that independent bands can create their own songs to reach their fans in a different way.

    Gameplay
    Play with the ASDF keys and strum the string with the Spacebar.

    Download Stand Alone Intel Mac version here:
    http://www.c2estudio.com/Files/IndieRiffzFinal.zip

    [​IMG]

    [​IMG]

    [​IMG]
     
  2. mehware

    mehware

    Joined:
    Nov 19, 2007
    Posts:
    742
    I am really bad at guitar hero, but in your game I wasn't hitting any notes... Nothing happens and I was on. The "guitar" shook but that was it, I was expecting particle effects like in the screenshot. Do you have to hit all the notes to get points. I think if there are 3 notes and you only hit two of them you should still get points. I thought it was very hard to play. There should be different levels of difficulty. The artwork is great!
     
  3. chips

    chips

    Joined:
    Nov 30, 2007
    Posts:
    136
    Is it really working? I've tried to play but it doesn't get any button right, I've used the A S D F of the keyboard but even when I pressed the key on the button, I haven't scored any points.

    TXS!

    EDIT: Ok, I've got it, but pressing space bar to all of the notes it's kind of bizarre!
     
  4. jmunozar

    jmunozar

    Joined:
    Jun 23, 2008
    Posts:
    979
    Hi!, the idea is to make the gameplay similar to guitar hero, where pressing the spacebar is like strumming the strings of the guitar; without it it will be just a dance dance revolution.

    regards!

    Sebastian Muñoz

    EDIT:
    You get the fire when you hit the notes without making mistakes.
    I dont remember well but its like 40 notes in a row.
     
  5. nickavv

    nickavv

    Joined:
    Aug 2, 2006
    Posts:
    1,801
    Sweet game man. ;) My suggestions are to change the default controls to 1,2,3,4 for frets and Return for strum, or something similar. It's neigh impossible to play a Guitar Hero game with one hand. Also, It was really difficult to enter my name for High Scores. The arrow keys would scroll through the letters, sure, but they would skip certain letters (conveniently the ones in my initials)
     
  6. jmunozar

    jmunozar

    Joined:
    Jun 23, 2008
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    979
    Hiya, the controls are fully configurable using Unity's Input manager, you can also use a guitar hero control for the game, as long as you have the drivers installed.

    Thanks for the feedback!
     
  7. nickavv

    nickavv

    Joined:
    Aug 2, 2006
    Posts:
    1,801
    I know, I did change the controls and had a good time with it. I'm just saying that those should be the default controls. Keep up the good work.
     
  8. jmunozar

    jmunozar

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    979
    You are right, thanks for pointing that out we would change them :).
     
  9. Charles Gill

    Charles Gill

    Joined:
    Aug 1, 2008
    Posts:
    142
    Very well done and very polished, but I really suggest an easier teaser / starting level.

    Charles
     
  10. jmunozar

    jmunozar

    Joined:
    Jun 23, 2008
    Posts:
    979
    ok :)