1. We're looking for feedback on Unity Starter Kits! Let us know what you’d like.
    Dismiss Notice
  2. Unity 2017.2 beta is now available for download.
    Dismiss Notice
  3. Unity 2017.1 is now released.
    Dismiss Notice
  4. Introducing the Unity Essentials Packs! Find out more.
    Dismiss Notice
  5. Check out all the fixes for 5.6 on the patch releases page.
    Dismiss Notice
  6. Help us improve the editor usability and artist workflows. Join our discussion to provide your feedback.
    Dismiss Notice

type == m_TransformInfo.transformType.. Mystery error?

Discussion in 'Editor & General Support' started by LeWyRaWr, Jul 29, 2012.

  1. LeWyRaWr

    LeWyRaWr

    Joined:
    Jul 6, 2012
    Posts:
    12
    Hey all,

    This has been posted before but no answer was given or resolved.

    I get an error of "type == m_TransformInfo.transformType" sometimes when I have an object attached to the bone of another gameobject and an animation is playing.

    For example, I have an assault rifle and there is a reflex sight model attached to the bone of the weapon, so that the reflex will inherit the parents animations.

    For some objects it doesn't occur, but some times it does and it looks like the scale is being distorted. I've attached two screenshots of the frame of the animation where the error comes in. I can't seem to find any reason as to why it would display an error like this. I've searched high and low for an answer but to not prevail

    Before:
    [​IMG]

    After:
    [​IMG]