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TreeView ContextClicked firing at the same time as ContextClickedItem

Discussion in 'Immediate Mode GUI (IMGUI)' started by AstralRadish, Jun 18, 2017.

  1. AstralRadish

    AstralRadish

    Joined:
    Jul 26, 2016
    Posts:
    1
    I'm building a custom TreeView and I have two event listeners for ContextClicked (OnContextClicked) and ContextClickedItem (OnContextClickedItem)
    ContextClicked is only supposed to get called when clicking outside any items *(https://docs.unity3d.com/ScriptReference/IMGUI.Controls.TreeView.ContextClicked.html), however, it is getting called at the same time as OnContextClickedItem when right-clicking a row.

    Related event dispatcher code (in class which extends TreeView):

    Code (CSharp):
    1.         public delegate void selectionDelegate(ScriptableObject[] selection);
    2.         public selectionDelegate OnContextClickedItem;
    3.         public Action OnContextClicked;
    4.  
    5.         private ScriptableObject[] GetSelectedObjects(IList<int> selectedIds) {
    6.             return selectedIds.Select(id => m_dataModel.GetRowByID(id).targetObject as ScriptableObject).ToArray();
    7.         }
    8.  
    9.         protected override void ContextClicked() {
    10.             base.ContextClicked();
    11.             if (OnContextClicked != null) {
    12.                 OnContextClicked();
    13.             }
    14.         }
    15.  
    16.         protected override void ContextClickedItem(int id) {
    17.             base.ContextClickedItem(id);
    18.             if (OnContextClickedItem != null) {
    19.                 OnContextClickedItem(GetSelectedObjects(GetSelection()));
    20.             }
    21.         }
    Event listener

    Code (CSharp):
    1.      
    2.  
    3.         void init() {
    4.             m_ModelsListView.OnContextClickedItem += modelContextClickedItem;
    5.             m_ModelsListView.OnContextClicked += modelContextClicked;
    6.         }
    7.  
    8.         void modelContextClickedItem(ScriptableObject[] selection) {
    9.             Debug.Log("contextItem");
    10.         }
    11.  
    12.         void modelContextClicked() {
    13.             Debug.Log("context");
    14.         }
    15.  
    When clicking outside a row, I get "context" printed. When I click on a row, I get "contextItem" and "context" printed.
     
  2. Mads-Nyholm

    Mads-Nyholm

    Unity Technologies

    Joined:
    Aug 19, 2013
    Posts:
    219
    Hi,

    If you use the context click you need to call: Event.current.Use();
    This is not clear from the current docs but will get added.
     
    M-Mahdi and AstralRadish like this.
  3. BlackPete

    BlackPete

    Joined:
    Nov 16, 2016
    Posts:
    970
    Necro!

    Here's a reminder to update the docs. I just stumbled across this same issue, and needed to determine which context menu to show.
     
  4. ErnestSurys

    ErnestSurys

    Joined:
    Jan 18, 2018
    Posts:
    94
    Same, I was stuck because of this for some time.

    This needs to be added to the docs!
     
    Last edited: Dec 21, 2020