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Sword colliers physics

Discussion in 'Physics' started by Sword111, May 19, 2017 at 2:18 PM.

  1. Sword111

    Sword111

    Joined:
    Feb 28, 2016
    Posts:
    2
    Hi maybe someone can help me, with a sword collision problem that ive been battling with for a long time .Tried every forum but with out success .So the problem is at speed the colliders are able to pass through each other . I've tried every type of collider and combination of multiple staged collider to all of the rigid body collision types to time step, scaling up and add force script (but that only works in one direction), so it has to be a physics answer to work in all directions and location up and down the length of the blade . I need to be able to manipulate the blade to any angle while the lesson animation is operating using the proper physics and angle of contact ! ANY IDEAS on what i may be able to do to solve this conundrum with such small thin colliders ? I enclose a link to show you what i mean first ok slow .. then not second .
    Thanks