So we're looking for a 2d character designer/animator for our fighting game. I would love the art/fighting style to be like Dust Elysian Trail ( http://www.youtube.com/watch?v=hs1eV4fbJRM ). In order to achieve this style of art mixed with colliders and such in Unity, should I have an artist create the various attack/jump animations like they would a cartoon, and I would create colliers that appear on the animation? I don't think any built in 2D animator with the skeleton system (sorry for my terminology) will give me the desired effect, as they seem very "Puppet" like to me. Can someone correct me if I'm wrong, or tell me if there's a best way to get the animation style above? Thanks for all the help!