1. We've introduced thread tags, search within a thread and similar thread search. Read more here.
    Dismiss Notice
  2. We've released our first Timeline Experimental Preview, our new tool for creating cutscenes and more! To check it out click here.
    Dismiss Notice
  3. All Unity Pro perpetual license customers: your special offer to subscribe is ready! Click here.
    Dismiss Notice
  4. Unity 5.5 is now released.
    Dismiss Notice
  5. Check out all the fixes for 5.5 in patch releases 1 & 2.
    Dismiss Notice
  6. Unity 5.6 beta is now available for download.
    Dismiss Notice
  7. Get prepared for the Tizen Mobile App Incentive Program! Read more about the upcoming program here.
    Dismiss Notice
  8. Enter the Microsoft Developer Challenge for a chance to win prizes. Read more about it here.
    Dismiss Notice

string.Where() in Unity C#?

Discussion in 'Scripting' started by JTown, Apr 28, 2012.

  1. JTown

    JTown

    Joined:
    Jan 9, 2010
    Messages:
    980
    What I'm trying to do: http://stackoverflow.com/questions/...ir-equivalent-such-as-a-for-a/2393966#2393966

    edit: HttpUtility isn't available because System.Web isn't recognized... any way to get around this? Making iOS app if that makes any difference.


    original post:
    Code (csharp):
    1. string decomposed = input.Normalize(System.Text.NormalizationForm.FormD);
    2. char[] filtered = decomposed.Where(c => char.GetUnicodeCategory(c) != System.Globalization.UnicodeCategory.NonSpacingMark).ToArray();
    3. string newString = new String(filtered);
    Unity doesn't like the .Where(). Is there a way to get that to work or is there a way I can just rewrite it?

    edit: using System.Linq; got it to compile. thanks to Zerot on irc
     
    Last edited: Apr 29, 2012