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Starting to Develop

Discussion in 'Getting Started' started by LuckyShot, Jan 18, 2017.

  1. LuckyShot

    LuckyShot

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    Hello guys.

    I'm new to unity, but i know how to code the basic stuff, in c#.

    I just want some tips about the language more suitable for a 3d game. I prefer c#, but it's more practical to use js?

    Thank you to all that awnser me.
     
  2. Ryiah

    Ryiah

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    Language choice has no bearing on the games you want to make. That being said the vast majority of Unity devs use C# but that's mostly because Unity's "JavaScript" isn't really JavaScript. It's a twisted variant of it that doesn't function quite the same way the official language does.
     
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  3. LuckyShot

    LuckyShot

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    Thank you. But for a beginner, what language you recommend?
     
  4. Ryiah

    Ryiah

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    Unity's official tutorials only cover C#. Therefore I only recommend C#.
     
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  5. LuckyShot

    LuckyShot

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    Thank you again.

    I'm sorry if I'm bothering you, but could you answer one more question?
    To make models in 3d I'm thinking about using SketchUp, do you recommend another one better? Preferably free.
     
  6. Ryiah

    Ryiah

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    I'm not an artist. Blender is often recommended but it has a weird learning curve. You might find it easy or you might not.
     
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  7. JoeStrout

    JoeStrout

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    It's not free (it's merely darned cheap), but you might check out Mesh Tools, which lets you create & edit 3D models right within Unity.
     
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  8. Ryiah

    Ryiah

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    jhocking, LuckyShot and JoeStrout like this.
  9. LuckyShot

    LuckyShot

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    Thank you both for helping a "noob" :D .

    Community ++ :p
     
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  10. jhocking

    jhocking

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    oo hadn't heard of either before, could be good for white-boxing
    ADDITION: oho Sabre can export OBJ; for static geometry like a level that's actually better for me than FBX.
     
    Last edited: Jan 19, 2017