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[Solved] Problem with colors of Sprite

Discussion in '2D' started by Bryantcore, Feb 21, 2015.

  1. Bryantcore

    Bryantcore

    Joined:
    Feb 21, 2015
    Posts:
    3
    Hi there.

    I have a problem with the colors of a Sprite. I put a picture so do not get confused.



    On the left is my Sprite before being imported, on the right, the Sprite and added to the scene and with some parameters.

    These are the parameters:

    Texture type: Sprite (2D and UI)
    Sprite Mode: Multiple
    Packing tag:
    Pixels Per Unit: 5
    Generate Mip Maps: Yes
    Filter mode: Point

    Max size: 1024
    Format: Compressed

    What's the problem? :( Or It's a bug?
     
    mustafa_huseynov likes this.
  2. PGJ

    PGJ

    Joined:
    Jan 21, 2014
    Posts:
    899
    Have you tried turning off compressed?
     
  3. Bryantcore

    Bryantcore

    Joined:
    Feb 21, 2015
    Posts:
    3
    Oh, was it just that?
    You're a genius, thanks :D
     
  4. Egashira75

    Egashira75

    Joined:
    Dec 16, 2016
    Posts:
    2
    I've turn off compressed but in my case it not works but I've changed the format for RGBA 32 bit and it fixed, it is a alternative solution to this problem or it can make others problems ?
     
    pmain8 and kvkomerfaruk like this.
  5. GreenBWW

    GreenBWW

    Joined:
    Jan 15, 2019
    Posts:
    1
    OMG Thank you all for I try to solve That problem in months! Sorry for my bad english :(