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So where is the client exactly?

Discussion in 'Multiplayer' started by Mr-FarePlay, Jun 14, 2017.

  1. Mr-FarePlay

    Mr-FarePlay

    Joined:
    Nov 22, 2015
    Posts:
    4
    Good day game devs,

    I was wondering if a NetworkClient is created when the game connects using Network.Connect()

    And if is, where is it exactly?

    Cheers