Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Shaders: Blur shader causes editor crash

Discussion in '2017.1 Beta' started by Freznosis, Jun 24, 2017.

  1. Freznosis

    Freznosis

    Joined:
    Jul 16, 2014
    Posts:
    298
    I will try and explain my problem as best I can. There is something odd happening with shaders/materials in the 2017beta and it is more or less directly linked to blur shaders. I'm not sure what technique different blur shaders use but I've tested a blur shader called Gaussian Blur and the blur shader that is included in PRISM and they both make the Unity editor crash when you try to....

    • Preview them on a material.
    • Assign the material containing the shader onto any object.

    This only happens with the aforementioned 'blur' shaders while other shaders work fine, I will also attach the crash logs/dump files in case it might help. Does anyone have any clue what might cause this?



     

    Attached Files:

    Last edited: Jun 25, 2017
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,618
    The editor should never crash, thus I'd submit a bug-report following the advice in this document. Don't miss to post the bug-report Case number that you receive here as well, so Unity can pick up your report faster.
     
    LeonhardP likes this.
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Could you please file a bug report for this issue with a minimal reproduction case and reply in here with the case number, as Peter already suggested?