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Shader is not supported on this GPU - Dx12

Discussion in 'Shaders' started by xzodia, Jun 23, 2017.

  1. xzodia

    xzodia

    Joined:
    Jan 24, 2013
    Posts:
    50
    I'm trying make use of the geometry shader but unity is giving me an error saying its not supported, but this makes no sense as I have a GTX 460 graphics card and I'm running Windows 10 (with DirectX 12)

    Trying to use the shader from this thread:
    https://forum.unity3d.com/threads/billboard-geometry-shader.169415/

    Can anybody help? Thanks
     
  2. Invertex

    Invertex

    Joined:
    Nov 7, 2013
    Posts:
    1,550
    The 460 is not a DX12 capable GPU, it came out in 2010, much earlier than DX12. It's DX11. You don't need a DX12 GPU to run Windows 10, Windows 10 merely supports DX12.