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Scene View: Sprite selection feedback

Discussion in 'Immediate Mode GUI (IMGUI)' started by FeastSC2, Jun 22, 2017.

  1. FeastSC2

    FeastSC2

    Joined:
    Sep 30, 2016
    Posts:
    978
    It's hard to see the selection of sprites in Unity. There's the 5th option on the pan, translate, rotate, scale toolbar that's better than the simple translate but it's still not giving a good enough feedback of "Which exact sprites did I select"
    http://i.imgur.com/EV3sxAJ.jpg

    So I'd really like to make a tool that helps visualization/feedback of the sprites that are selected. I could draw on the onScene delegate Handles on the sprites that are selected but does anyone have a better idea than this?

    EDIT: Nevermind, it works quite well actually. You guys should try it out if you work in 2d!
     
    Last edited: Jun 22, 2017