Hello I have a lot of boolean value, I want to save them in a folder, how can I do that? Can you help me
If you are talking about a Unity3D-centric solution, using a ScriptableObject is a way to approach it: Code (csharp): using UnityEngine; using System.Collections; [CreateAssetMenu] public class BooleanArrayScriptableObject : ScriptableObject { // you can do it with specific flags public bool Flag1; public bool Flag2; // or you can do it as an array public bool[] Flags; } You can right-click and make as many of those assets as you want in your project. You can also serialize pretty much any basic types in there in addition to booleans.