Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice
  2. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  3. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Rendering Issue generating upside down images and random garbage

Discussion in '5.6 Beta' started by GadgetFreakUK, Feb 23, 2017.

  1. GadgetFreakUK

    GadgetFreakUK

    Joined:
    Jul 6, 2012
    Posts:
    5
    Using beta 9, with project set to Android. The game has several cameras, some of which have a script with OnPreRender/OnPostRender methods. Running the game in the editor (non VR) results in the camera being rendered upside down, but also flips content that isn't rendered through that camera. Running on device with VR results in random garbage flickering on the screen. If the OnPreRender/OnPostRender methods are present but contain no code what so ever, the problem is still there. If the methods are removed then everything works as expected (minus what would normally be done in those methods).
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    Hi GadgetFreakUK,
    Thanks for your help. Could you please submit a bugreport with a reproduction case and reply in here with the case #?