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[RELEASED] Winterland

Discussion in 'Assets and Asset Store' started by betasector, Apr 21, 2016.

  1. betasector

    betasector

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    CREATE YOUR OWN MESMERIZING WINTERLAND!

    winter_screenshot_01_1920_840.jpg
    winter_screenshot_06_1920_840.jpg
    winter_screenshot_01_1920_840.jpg

    The Winterland pack is a collection of assets designed to populate huge winter themed scenes. Following the footsteps of Dreamscapes, we are offering a selection of trees, bushes and a handful of particle effects to make your scenes pop! Following the footsteps of, all the trees and bushes are compatible with Unity’s built-in tree generator.

    Winterland comes with the demo scene, utilising all the included assets!

    List of assets:
    • 5 grass billboards – for the terrain engine
    • 5 grass patches – easily adjustable, tree-gen compatible
    • 7 bushes – easily adjustable, tree-gen compatible
    • 10 particle effects – snow and mist
    • 18 trees – easily adjustable, tree-gen compatible
    • 20 detail objects – trunks, branches and chunks of snow
    • 24 rocks – raw, icy and snow covered variations
     

    Attached Files:

    Last edited: Apr 28, 2016
  2. betasector

    betasector

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    To kick off 2017, we are happy to announce our latest work, the Nighttime FREE update for Winterland!



    The Nighttime update contains a brand new scene, with a handful of new effects, for FREE!

    Create beautiful nighttime sceneries with the Nighttime update!
    - Bonfire particle system
    - Background sprites (mountains, fog)
    - New Skybox
    - New Demo Scene
    - Nighttime light setup
    - New Snowing effect

    Download: http://u3d.as/sbY

     
  3. txarly

    txarly

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    hi, nice pack

    How many tris do the trees and bushes have?

    thks
     
  4. betasector

    betasector

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    Hi,
    Depending on the prefab it should range from 500-4000. If you find it much, you can easily adjust the number of branches in the Tree Creator :)
     
  5. txarly

    txarly

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    nice asset, but the campfire is all messed up.
     
  6. betasector

    betasector

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    You mean it does not work as in the video? Or you simply don't like it?
     
  7. txarly

    txarly

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    I like it a lot, but is not working as the video.The meshes are out of place and the particles too.

    Snap 2017-02-13 at 16.08.23.png
     
  8. betasector

    betasector

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    That is strange... We have tested it on two PCs and this didnt happen. I will look into it right now.
     
  9. betasector

    betasector

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    I see, some extra objects were paired in with the campfire, there are some other small issues too, I will try to fix it and submit the fixed version ASAP.
     
  10. betasector

    betasector

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    Oh and I also noticed that you are using the latest Unity version. Our packs are not supported on it at the moment so expect some errors due to the changes in the particle system. We are working on the 5.5 versions too, so stay tuned and thanks for your patience.
     
  11. txarly

    txarly

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    no problem, happy to help you to improve it!!
     
  12. magique

    magique

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    What is the heightmap resolution for the terrain in the demo scene?
     
  13. betasector

    betasector

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    Which demo?
     
  14. magique

    magique

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    The scene provided in the asset. But nevermind. I already purchased and saw for myself.
     
  15. betasector

    betasector

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    Ah yes but with the update we have two terrains :) And thanks for the purchase!
     
  16. Lostlogic

    Lostlogic

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    Did you ever update it to 5.5? The store version still says 5.3. This was ~couple years ago....?
     
  17. betasector

    betasector

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    Strange, I remember updating it but it might have bounced back? I have to look into this but I am really occupied with other stuff and also in the middle of some huge project, so it will take a while. Also it should work with newer unity versions too, the only changes I noticed were specular sliders and the way ambient light is calculated.
     
  18. cdraptor

    cdraptor

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    Does this work on Mobile - we are doing something in AR - was considering this
     
  19. Hollo1001

    Hollo1001

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    Does this work on mobile and URP?
     
  20. cewwsq

    cewwsq

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    I can use and I can sell my game on steam use your asset? Can I create and sell my games with this License type Asset?? I want to use some free Assets and make a game. I mean I can sell my games to steam using these Assets?
     
  21. magique

    magique

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    By Unity licensing requirements, all assets you purchase on the store can be used in your commercial products. You don't need to ask asset developers for permission.