FingerGesture is a scripting package for Unity that lets you easily detect and react to input gestures performed with either a mouse or a touch screen device. Available now on the Unity Asset Store Latest Update: v3.0 Features | Docs | Online Demo | Forums Change Highlights in v3.0 Major architectural revamp: more intuitive, flexible and responsive Custom gesture recognizer Built-in scene object picking Support for message-based event notifications using Unity’ SendMessage API Brand new PlayMaker actions Support for retina displays Twist gesture emulation on desktop Intended Audience This package is targeted at users having at least a basic knowledge of unity programming. The scripts provide you with an easy-to-use API that takes care of detecting various input gestures events, but you will still have to code your own logic in reaction to these events. However, for the non-coders out there, the toolbox scripts will still allow you to use some features of the library without any coding required. I'm looking forward to hear your feedback on FingerGestures! Important Note: I do not check this thread very often, so please use the official FingerGestures forum for support requests!