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[RELEASED] COLLADA Exporter Version 1.2.0 now available

Discussion in 'Assets and Asset Store' started by ritaturk, Jan 8, 2013.

  1. ritaturk

    ritaturk

    Joined:
    Sep 3, 2012
    Posts:
    13
    We've just updated the COLLADA exporter to version 1.2.0:

    Changes in v1.2.0 from version 1.1.1
    Added ‘bump and cube map’ export. Both the images and material information are exported.
    Improved common profile material export.
    Added support for shader parameters. All the parameters that are visible in Unity editor are exported with a <newparam> element in the <effect>.
    Fixed some issues with png conversion, in particular 565 format conversion.
    Added export of ‘JOINT’ nodes for proper skin/bone import in tools. Fixed <skeleton> element and <instance_controller> placement in the scene.
    Detect and suppress negative scaling in animations.
    Checked that the plug-in works in both Unity 3.x and 4.x, both free and Pro. Note that the plug-in does not export any features specific to 4.0. In particular, the Mecanim characters animations will not be exported, only the ‘legacy’ animations will be exported from 3.x or 4.x. Geometry, skin and bones are exported.
    + minor fixes/typos

    Questions? email contact at fl4re dot com
     
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,859
  3. jsremi

    jsremi

    Joined:
    Sep 3, 2012
    Posts:
    5
    No, no new thread, but if you have questions or requests, please let me know.
     
  4. DNagy2

    DNagy2

    Joined:
    Feb 20, 2017
    Posts:
    1
    I would really like to use this asset, can you make it available somehow?