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Procedural texture editor (work in progress)

Discussion in 'Formats & External Tools' started by mr_madcake, Jul 17, 2017.

  1. mr_madcake

    mr_madcake

    Joined:
    Jul 17, 2017
    Posts:
    94
    Hi
    I am working on a procedural texture editor made with unity.
    A procedural texture generator allows you to create a highly customizable random pattern texture in a few clicks. With a big enough library of patterns and understanding of their application these textures can closely represent a realistic material (for example simple ones are marble, wood grain, rust). This can save a lot of time spent on finding/making the texture you need
    Here is what i have at the moment:


    What you see at the moment is pretty much all it does for now. Though i already created the core (which was the tough part) and it's just about adding more content now.

    I would like to know if anyone out there is interested in such tool and what features do you expect/want from it.