Search Unity

Problem importing FBX files to Unity (using FBX SDK)

Discussion in 'Asset Importing & Exporting' started by tuyct, May 15, 2017.

  1. tuyct

    tuyct

    Joined:
    May 15, 2017
    Posts:
    1
    I'm writing a library to import FBX files at runtime.
    I encountered a problem that I had read the parameters in the file FBX, but after showing up Unity, the results are not as expected. Specifically, three parameters: position, rotation and scale.
    My import program is correct for some simple FBX files, but it's not accurate with complex FBX files, I think the rotation is wrong.


    I configure the import program C/C++/C# as follows:




    Wishing everyone a good day!
     
  2. jasonwaltersxyz

    jasonwaltersxyz

    Joined:
    Jul 16, 2014
    Posts:
    24
    Hello! I do not have a solution but was interested in following along. Do you happen to have any advice on getting started? Thanks!