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Malbers Animals-Creatures

Discussion in 'Assets and Asset Store' started by Malbers, Nov 12, 2016.

  1. Lars-Steenhoff

    Lars-Steenhoff

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    Thanks will try that out.

    As for the first question.

    I want to wolf the run faster, so i increased the speed in the slider.

    Now his animations are still running a the same speed, wich i want to increase realtive to the increase in transform speed.

    So make him move faster and at the same time make his legs hit the ground in sync with the animaton. Hope its more clear what i mean :)
     
    Last edited: Feb 13, 2017
  2. Malbers

    Malbers

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    now I get it :) ,
    you can do it 2 ways:
    1- you can create a new float parameter in the animator, then associate it in the locomotion state as the new speed multiplier, and lastly add a new script that change that parameter when you press a key or something, but this will change all locomotion (walk, trot and run) (this way you can change it dynamically)
    upload_2017-2-13_9-23-34.png

    2- the other way is simply enter in the locomotion state and change the velocity directly of the run animations
    here: (this way is just static you will have this run speed always)
    upload_2017-2-13_9-27-22.png
     
  3. adhochero

    adhochero

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    i have an issue with the third person camera. when controlling the wolf, i run and the wolf gets further and further from the camera. how do you get the camera to stay in closer proximity to the wolf?

    p.s. for clarification. the camera does follow the wolf just not completely.
     
  4. Malbers

    Malbers

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    In the Camera Script Set as target the wolf you are controlling
     
  5. Malbers

    Malbers

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  6. SatyPardus

    SatyPardus

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    So, i already got your wolf and i am really really happy with it! But now the fox came out and had blend shape features, that i really miss on the wolf... Will that be patched into the wolf?
     
  7. Malbers

    Malbers

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    Of course!, but let me finish first the deer! (Working on his blend shapes) :D
    16810697_270603070028002_1636708180_o.png
     
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  8. SatyPardus

    SatyPardus

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    Bought the fox just now. So beautiful! Can't wait for the prey :p
     
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  9. RandAlThor

    RandAlThor

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    I saw that the fox has scaleable bones. Does the wolf also have that feature?
     
  10. Malbers

    Malbers

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    yes the wolf have scalable bones, but not blend shapes... for now (in next update I will add some)
     
  11. RandAlThor

    RandAlThor

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    Thank you. Great art and animations :)
     
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  12. Malbers

    Malbers

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    I think Tiger and Wolfy are getting hungry.. let's have some dinner soon!
    DeerWalking.gif
     
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  13. Piarapa

    Piarapa

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    Hi Malbers, I really appreciate your work, this is beautiful and inspiring. I planned to buy it when your set will be done.
    Do you know which animals will you do for the another theme sets ? (savana, arctic, farm and prehistoric)
    Thank you and keep the good work, that's excellent !
     
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  14. adhochero

    adhochero

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    you are awesome i can't wait
     
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  15. Malbers

    Malbers

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    Here is my Trello for the Poly Art Animals
    https://trello.com/c/7vCuXuCE/15-low-poly-animals
     
  16. xamur

    xamur

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    I am following this thread for a while and every animal is amazing, thank you! Do you already know how much you want for a complete pack of all of the animals included? :)
     
  17. Malbers

    Malbers

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    all animals are 14.30 $ of value,
    when the 10 is ready it will cost 143.00$ I will set the separated animals between 14.30 and 20, I haven't decided yet .so all the people who bought them separated wont suffer :)

    also I will keep adding more and more animations in the 2nd pass
     
  18. Piarapa

    Piarapa

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  19. Malbers

    Malbers

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    try now I had it on private :D
     
    Last edited: Feb 23, 2017
  20. Piarapa

    Piarapa

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    It works, thanks^^
    Impressive list, can't wait to see them all, good luck.
     
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  21. -Singularity-

    -Singularity-

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    Hi - love your stuff.

    Could you upload to store with unity 5.0 (or even 5.40) as well? I'm not in a position to upgrade to 5.42+ at the moment.

    I imagine quite a few prospective buys could be in the same position!

    Cheers
     
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  22. Malbers

    Malbers

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    5.4.0 should work with no problem with the current 5.4.2 version I have on my assets, but below 5.3 it wont work, I use features that comes with 5.3+ like "reference poses" for fixing bone poses.

    what unity version you have? so I can tested out the assets to see if there's no downgrade problem..
    cheers
     
  23. -Singularity-

    -Singularity-

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    Thanks Malber - I'm using 5.4.0f3
     
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  24. Malbers

    Malbers

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    No issue with 5.4.0f3 ! your good to go! :D:D

    if you can't download it inside unity here is the path where my assets are
    C:\Users\YOURUSER\AppData\Roaming\Unity\Asset Store-5.x\MalberS Animations
     
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  25. -Singularity-

    -Singularity-

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    Perfect, you're a gent, thanks
     
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  26. Zymes

    Zymes

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    This is SICK.

    I want to make a game with these! Actually I will when you are done with the forest pack and I will buy all of them. :D

    Also is there a sneak animations for your animals? Like if the wolf is hunting for an elk it crawls or sneaks upon it.

    A Lynx would also be cool.
     
    Last edited: Feb 27, 2017
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  27. Malbers

    Malbers

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    Today I'm uploading the Deers,
    when I finish all the main animations I want to make the 2nd pass with all the animations requested, sneak, walk injured, choreography animations (Kills like far cry) among others
    upload_2017-2-28_12-3-47.png
     
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  28. Malbers

    Malbers

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    Pending review YAY!!
    Deer-Attack2.gif
     
    Last edited: Mar 1, 2017
  29. Zymes

    Zymes

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    Just amazing! Keep them coming!

    I have wanted to do some kind of low poly animal game for a long time but have not found any good models to do it yet. So this is very promising!
     
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  30. Rowlan

    Rowlan

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    Absolutely amazing. Is it possible to transfer the "go to" logic (close to the end of the video) to the dragons?
     
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  31. 2Seiten

    2Seiten

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    Hi, Thanks for the awesome asset! Looks amazing!
    Id like to "mobile-control" the poly-wolf. How can I do this?
     
  32. ethanwgross

    ethanwgross

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    looking forward to the mountain lion (hopefully soon) : )
     
  33. Malbers

    Malbers

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    Im finishing the little dragon mouse to upload it this week , and the basic AI will be included!! l
    I usually use Control Freak 2 to convert any assets to mobile control they have an amazing framework for touch controllers
    working on the wild boar now, we need more preys! :D
     
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  34. Piarapa

    Piarapa

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    Me too, especially the leopard skin in fact.



    Malbers: Do you plan to make a specie of monkey ?
     
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  35. ftejada

    ftejada

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    I love the animations of your assets. But my game has realistic graphics. Are you planning to get assets with realistic graphics models? I apologize if this is already available, but I have not seen it.

    I would also like to know what plans you have to take marine animals (different sharks, whales, killer whales, seals, sea lions, etc.)

    regards
     
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  36. Malbers

    Malbers

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    Yes after we finish the 10 forest animals we are going to work on the Realistic Version of each animal
    I already modelled some of them , but I want to finish first the poly arts.

    I have marine life on my list, but is very far ,
     
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  37. Rowlan

    Rowlan

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    But wouldn't that be easier than everything else? A fish doesn't have that many animations :D

    But then again, knowing your work, you build in flocking behavior and what not to make it look awesome :)
     
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  38. ethanwgross

    ethanwgross

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    monkey would be amazing. I would create a monkey village for sure.
     
  39. Malbers

    Malbers

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    Haha I realize I don't have any monkeys gorilla etc, in the mix, I will added to the list!
     
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  40. rerwandi

    rerwandi

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    @Malbers I'm always getting error when importing both Little Dragons Tiger and Poly Art Wolf.
     
  41. Malbers

    Malbers

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    It should be a duplicated script let me check, I've never tried the dragons and the wolf.


    I update yesterday the three animals to sync with the Deer that should be out next week, with that fix

    is the MalbersEditor.StyleBlue that the old one was MalbersEditor.MA_LightBlue.

    with the new update it should work
     
    Last edited: Mar 16, 2017
  42. Malbers

    Malbers

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    I was going to wait to the weekend but I couldn't!!!!!!!!!!!!!!!

    I almost finish the bow combat for the horse animset pro!, but this was unexpected!!!

     
  43. Malbers

    Malbers

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  44. Malbers

    Malbers

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    Sexy walk for the boar :p
    WildBoarWalk2.gif
     
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  45. wood333

    wood333

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  46. eblumrich

    eblumrich

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    K- I am having a problem:

    When I try to bring the AI-controlled foxes from your animation pack into my project/scene- they, well- they just stand there.

    I have a feeling it might have something to do with the navmesh, but after hours of poking around, I cannot figure out what...

    Any assistance would be appreciated
     
  47. -Singularity-

    -Singularity-

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    Just a quick note to confirm these all work fine in 5.4 - excellent work

    A couple of minor requests;

    It would be good to have a clean prefab and anim controller without all of the scripts, just for those of us who want to write our own behaviours. Wasn't difficult to strip out so only a minor thing.

    Can we have a dying animation? As in injured on the floor?
     
  48. Malbers

    Malbers

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    Hi!
    Yes sure!
    I will add a prefab with no scripts, sure that's no problem

    I will add the requested animations to the qeue for the next update after I release all the animals form the first round
     
  49. ethanwgross

    ethanwgross

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    The boar looks impressive. Especially looking forward to the Raccoon. All of these creatures' animations have so much character and charisma.
     
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  50. akandor

    akandor

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    Hi, I love the Fox. Maybe you can help me. I want to disable the FreeLookCameraRig to be controlled by mouse just follow the fox from a third person view behind the fox. Any hints.

    Thanks