i am having difficulties using AnimationMixerPlayable when mixing: input(0) AnimationPlayable Input(1) AnimatorControllerPlayable(animatorController) where animatorController has AvatarMask on layer in Override mode i mean i get it working, but orientations of fingers are in wrong direction, is there a way to fix this ? is it possible to use AnimationMixerPlayable using only mask ? or even better is is possible to programaticaly define AvatarMask to playable ?