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Photon tutorial?

Discussion in 'External Tools' started by Duskling, Jan 24, 2012.

  1. Duskling

    Duskling

    Joined:
    Mar 15, 2011
    Posts:
    1,197
    I looked around the site, and just found some downloads. Client Downloads, Server Downloads, I'm not sure what I'm looking at.

    I can't seem to find an english tutorial on how to set up photon, even on the basic level.

    Can somebody help me out here?
     
  2. Birdbrain 2

    Birdbrain 2

    Joined:
    Nov 6, 2010
    Posts:
    51
  3. Duskling

    Duskling

    Joined:
    Mar 15, 2011
    Posts:
    1,197
    Most of this doesn't pertain to the unity version.

    Like the Quickstart guide.
     
  4. Duskling

    Duskling

    Joined:
    Mar 15, 2011
    Posts:
    1,197
  5. tobiass

    tobiass

    Joined:
    Apr 7, 2009
    Posts:
    1,837
    This will help:
    http://doc.exitgames.com/v3/quickstart/photoninfiveminutes
    Make sure to meet the requirements:
    http://doc.exitgames.com/v3/overview/requirements


    Relatively new and not yet in the guide video is the ability to start 2 different setups: Instance1 and InstanceLoadbalancing. Both great names ;)

    Start Instance1 if you want to work with the "plain" Unity API for Photon. This is more like any usual API you get.
    Start InstanceLoadBalancing if you use the Photon Unity Networking (PUN) plugin that's in the asset store. This is a re-implementation of Unity's built-in Networking classes and you can convert (your game) from Unity Networking to PUN.

    Hope this helps.
     
  6. roger0

    roger0

    Joined:
    Feb 3, 2012
    Posts:
    1,120
    Excuss me for the necropost, but the OP didn't seam to find anything so I thought I'd add to it. Here's a few up to date links.

    http://cjrgaming.com/photon_video_tutorials
    http://forum.unity3d.com/threads/128716-Photon-Networking-Guide
    http://doc.exitgames.com/photon-server/HelloWorldPart1/#cat-Hello World

    But still, there's almost no tutorials on photon and Unity. Whats out there now is very technical and does not lead to creating a very basic multiplayer game. I have not bought the photon networking guide yet but I'm hesitant because i'm wondering if it will be all code and no visuals like the others.