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[Pending Review] Shoot It Game Template

Discussion in 'Assets and Asset Store' started by TornadoBandits, Jun 26, 2017.

  1. TornadoBandits

    TornadoBandits

    Joined:
    Dec 12, 2016
    Posts:
    8
    Hello!

    We would like to present you our first Game Template for Unity3D. Until now, we have been focusing on 3D modelling, but we’ve decided to go further and start building our Game Template Series.

    Shoot It Game Template is a very easy to use framework, designed for both artists and programmers. You will be able to create your own game without even touching a line of code, or adding a component. This is made possible by our Custom inspectors and built in Editor Windows. It comes with a built-in Tutorial Window that leads you through the most important steps to create/customize your own game.

    It is ready to be published straight out of the box for multiple platforms: PC, MAC, Linux, iOS, Android, WebGL etc.

    Our game template package contains a level based game, where the main objective of the player is to make the level’s target fall and hit the ground. Being a physics based game, the tricky part comes when the levels come with different layouts that will make the player choose his best strategy to make the target fall.

    Why don’t you try it?

    WebGL || PC || Android || Documentation

    Without the built-in Tutorial Window the documentation of Shoot It Game Template Package contains a step by step tutorial, that might answer your questions about how easy is to customize it. It also contains a FAQ section that you may visit, if you have any doubts about buying it. We’ve also included different problems that you might encounter when you are about to publish your own game.
    Also, our code (written in C#) is well commented and it might help you modyfing/extending it.

    Documentation

    We’ve dedicated a lot of time building our Custom Inspectors and Editor Windows just to make it usable by any person that’s willing to create his own game, regardless his experience. You can set up everything, from a new level, to a new obstacle or a new target with just a few clicks. In the same way you can modify anything that you want in the Menu Scene or in the Splash Scene. You will be able to create various games, with different themes using our framework.

    We are also planning to update the template with different features chosen by you, our customers. If you would like to propose something don’t hesitate to send your opinion on our forum thread (link) or on our Discord chanel.

    Full description of the package:
    - Ready to be published game (iOS, Android, PC, MAC, WebGL, etc)
    - 15 built-in levels
    - Well commented C# scripts
    - Custom Editors for the main classes of our game
    - Tutorial Window in Editor
    - Custom Editor Windows that might help you create your game very fast
    - Different Utilities that check if everything is alright in your game
    - Plenty of examples of how to set your things
    - 120 + pages of documentation and tutorials
    - 32 different meshes that may help you create your own environments
    - Modular user interfaces that will let you expand the existing panels
    - Levels Manager System that let you create and set the levels of your game within seconds
    - Stars System for levels
    - Save System that helps you keeping track of player’s progression in different sessions
    - Unity Ads set up and customizable
    - In App Purchases set up for removing ads
    - Leaderboards for iOS (Game Center) and Android (Google Play Services)
    - Customizable transitions between scenes/panels using our scenes manager and the Fade Screen Manager
    - Sound Manager - that may help you add your own sounds
    - Already set post processing effects that fits the game’s athmosphere


    For customized transitions/fades, Shoot It Game Template uses DOTween library, which is a free Unity Asset Store Package. (It also works with the PRO version).
    For the image effects present in our screenshots we’ve used Unity’s Post Processing Stack, found on asset store.
    Neither of those 2 plugins are mandatory. We are using them just to make our template look and feel nicer.

    The audio clips used in our framework are courtesy of the free sound project (http://www.freesound.org/index.php). See more in the SoundsLicense files.

    If you are thinking about customizing our template with a differnt models pack, why don’t you visit our Low Poly Packages:
    - Low Poly Portal Pack
    - Low Poly Asteroid Pack
    - Low Poly Cannon Pack
    - Low Poly Free Pack


    For more infos:
    - Facebook
    - Website
    - Discord
     
  2. Jasinka

    Jasinka

    Joined:
    Oct 18, 2016
    Posts:
    50
    Hello. Looks nice and price low :)
    Guys, it's already working with admob?

    Thanks.
     
  3. frankslater

    frankslater

    Joined:
    May 9, 2016
    Posts:
    213
    Looks like a good starting point for a project. If, I'm making something like that, I'll be sure to check it out.
     
    Last edited: Nov 15, 2017
  4. Jasinka

    Jasinka

    Joined:
    Oct 18, 2016
    Posts:
    50
    Guys where is admob support... You said it will be made.
     
  5. TornadoBandits

    TornadoBandits

    Joined:
    Dec 12, 2016
    Posts:
    8
    Hello Jasinka!

    For the moment the template is not supporting Admob.

    Thanks:D!
     
  6. Jasinka

    Jasinka

    Joined:
    Oct 18, 2016
    Posts:
    50
    When update will be completed?:)
    Your wrote month ago it's take about week... I have bought for full price...
    Regards.
     
  7. TornadoBandits

    TornadoBandits

    Joined:
    Dec 12, 2016
    Posts:
    8
    Hello!

    We don't have a set date for the moment.

    Thank you! :D