Search Unity

Particle effect from standard mesh

Discussion in 'Shaders' started by eco_bach, Mar 31, 2017.

  1. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    Trying to create an effect similar to Skinner(which relies on Skinned mesh renderer) but using a standard static mesh instead. ie a swirling particle effect with the mesh as a source or emitter
    https://github.com/keijiro/Skinner

    Is anyone aware of any Assets or github projects which might point me in the right direction?
     
  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,343
    Skinner is basically a collection of Keijiro's other effects on top of a GPU skinned mesh tracked. I would suggest looking over his other repositories.