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Partial skeletal blend

Discussion in 'Animation' started by RedactedProfile, Jul 21, 2017.

  1. RedactedProfile

    RedactedProfile

    Joined:
    Mar 7, 2015
    Posts:
    12
    Hi everyone,

    Im looking to do a partial skeletal blend.

    For example, I have three animation clips, one of my character's lower half walking, another clip of the characters top half doing a walking cycle, and the third clip that of my characters upper half performing a punch.

    What im trying to accomplish is allowing this character to walk while punching and blend back into the upper body standard walking clip

    or is this possible at all with the AnimationController + Animation Clips system?


    Thanks
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Yes totally possible. Look into override layer in mecanim.